Category: Other

Battalion 1944 – WWII FPS (Kickstarter)



Out now on Kickstarter –


About this project66e3ba27c4f2f11683fbe98c72012c88_original

Battalion 1944 recaptures the core of classic multiplayer shooters and propels WW2 into the next generation. Battalion 1944 utilizes the most advanced industry technology to create a visceral and heart-thumping multiplayer experience that has been crafted by the designers who have grown up playing Medal of Honor and Call of Duty 2.


Fight in real world locations such as the streets of Carentan, the forests of Bastogne and many more in our spiritual successor to the great multiplayer shooters of the past. Precise aim with your Kar98, covering fire with your M1 Garand and quick thinking with your Thompson are key to your success, all packaged into a competitive multiplayer environment. In short, Battalion 1944 is an infantry based first person shooter with an emphasis on raw skill. No grinding, no ‘exosuits’, just you and your skill as a player.

Join a Battalion and compete season to season with BattleRank, our global competition system. Contribute to your Battalion’s season objective to earn cosmetic rewards for your character, weapons and accessories within our realistic art style. Flaunt your success through your player profile to become a renowned player within the community. BattleRank’s highly tuned stat tracking system enables Battalion 1944 to go beyond the standard mould of shooters gone by and enables players to compete globally for rewards, glory and honour.

Fuelled by the power of Unreal Engine 4, Battalion 1944 resurges World War 2 back into the modern gaming spotlight in our spiritual successor to the great multiplayer shooters of the past such as Call of Duty 2 and Enemy Territory. On BattleRank, it’s down to skilled soldiers like you to fight for your battalion.



Geekbyte’s Xmas 2015 Give-Away!



Mark your calendars folks! Wednesday 23rd December is the day of the Give-Away!

Live on my channel – from 8PM (GMT)


We’ve got prizes from XSplit, Elite: Dangerous ASUS Republic of Gamers & many more!


Join us for a Christmas Free Giveaway where we share the spirit of the season!

Warhammer 40,000: Dark Nexus Arena – Early Access Week 1 Plan



Hello everyone, and welcome to the Arena!

Thank you all for the early feedback as DNA enters Steam Early Access. It has all been very helpful and we are working to address some of the key issues as we move forward.

Here is what you can expect throughout next week:

European Servers

– We are currently running tests on our Servers in Europe. We are planning to deploy those over the weekend or early next week if we run into any issues. This should greatly lower latency and increase responsiveness for those players across the pond.

Spawn Functionality Improvements

– Right now, it’s pretty daunting to load in and get attacked by Wracks and players while you are browsing the shop. We’re making a change so players won’t respawn automatically. You’ll have a chance to buy your items, and respawn when you are ready. No more getting dropped into a raging firefight, and no more farming points off of AFK players.

Tutorials / Player Feedback

– We are setting up some preliminary game introduction materials. In the short term, we’ll be getting out a Wiki where you can easily read up on character abilities and Getting Started Tutorials. We’ll follow up when these are ready to rock and will be adding additional in-game feedback elements throughout the next few weeks to Soul Hunter mode as well.

Warhammer 40,000: Dark Nexus Arena – Patch 0.4.1


Patch 0.4.1

Launch Date: 11/06/2015

A Note from the Devs

Our first patch on the new Steam Betas, this patch adds several bug fixes, and adds in some quality-of-life changes for Shield Bar and Shot Particles.
  • Feedback Improvements – Recoloured Shield Bars, fixed particle visibility.
  • Veteran Balance – Fire Warrior, Ethereal, Berzerker, Stormboy, Scout
  • More Optimizations – Additional cleanup to help your Frames-per-second.
    We are renaming Nova to Ultimate to help with player understanding.



    Improvement – Changed Shield colours on enemy Veterans from Blue to Orange. This should help visibility in team fights.
    Bug Fix – Fixed an issue where players were running uncontrollably when the Shop was open.


    Improvement – Added Veteran footstep sound-effects.
    Bug Fix –Fixed an issue where bullets looked like they were not properly colliding with enemies.


    Bug Fix – Fixed an issue with some particles that were showing up in the Fog of War.
    Bug Fix – Fixed an issue with Item cooldowns resetting when sold and repurchased.
    Bug Fix – Smoothed the health bars to reduce jittering.
    Improvement – More optimizations to the particles systems which should help with performance.

    Veteran Balance


    – Combat Damage: 70 -> 85


    – Combat Damage: 60 -> 50

    Stone Spirit
    – Passive Ultimate: 1 Ultimate per 2 seconds -> 1 Ultimate per 3 seconds

    Fire Warrior

    – Basic Attack Damage: 60 -> 80
    – Attack Speed: 0.6 -> 0.8
    – Lowered slowdown from shooting. Increased slowdown from shooting when running backwards.


    Recon Mine
    – Slow Amount: 40% -> 30%


    – Combat Damage: 80 -> 70



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