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Image Credit: Strexm
XSplit is expanding its platform today by purchasing two tools for livestreamers.
SplitmediaLabs, which owns and operates the XSplit service that enables you to simply broadcast video to Twitch and YouTube, revealed today that it has acquired the custom-overlay and video-graphics company Strexm for an undisclosed sum. More than 150,000 people use Strexm to bring interactive animations and other onscreen popups to their Twitch and YouTube gaming livestreams. SplitmediaLabs also acquired Steam Overlay Pro, which is a similar service that is still in development. Now, XSplit can provide a popular feature for livestreamers directly to its 8 million registered users.
As part of this deal, XSplit will also get Strexm v2.0, which is an upgraded take on the service. This update will improve the user interface and simply the creation tools. Strexm is also bringing in 150 new overlay templates based on popular games like Overwatch, Doom, and League of Legends.
These moves come as part of SplitmediaLabs $10 million strategy to invest in a variety of services for gamers. While the company has established itself with XSplit, it wants to provide a more complete platform. That led to SplitmediaLabs acquiring tournament-management site Challonge and social-network Player.me earlier this year.
When RockFish Games started creating Everspace, I suspect they had a good solid plan to create an enjoyable, beautiful & almost retro style space shoot’em up.
Not only have they achieved this, they’ve created a game that I think the gamers of a certain age will yearn for.
TO ALL OUR VALUED CUSTOMERS:
We have some unfortunate news to announce, we have decided to stop development of Dark Nexus Arena.
We would live to thank our valued customers very much for their patronage and support. You guys have been great. We would like to send out a special thanks to Unrelenting Troll, BForster, Jenbu, GeekbyteUK, Solomance, GingerJesus and everyone else for all their support and help. We would like to thank Games Workshop for their support and trust in a small company to allow us to work on this amazing projecr. This means a lot to us.
We were really hopeful to provide Warhammer 40,000 and MOBA fans a game that would encompass both aspects but unfortunately we missed the mark. We were in Beta for a year and have taken a lot of valuable feedback from our players. There has been excitement for the game but we haven’t grown enough to maintain development.
As part of the ending process, we will continue to keep servers up until March 31, 2016.
Once again, Whitebox would like to thank our customers and Games Workshop for all their support.
We appreciate everything they have done for us.
CEO Whitebox Interactive